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Death Knight Sort Of

A game character model that I did for Gilberto Magno's game workshop

Modelled in Zbrush, and Maya
Textured in Photoshop and Substance Painter
Rendered in Marmoset
Composited in Photoshop
Total tris 69k

The model are based on Petro Semeshchuk concept Illustration, you can check his Artstation on link below:

And also I include a picture from 5 years ago, where everything started my journey as a 3d artist and promised to redo the model after learning accumulated skill through out years :)

Comments and Critiques are welcome ^^

Also selected for 3dtotal excellent award, here the link for the 3dtotal gallery:

Deathknight sort of....